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Ringvorlesung Games Engineering

IN2368Elective Modules Informatics: Games Engineering2 ECTSGerman/Englishsummer semesterDepartment Computer Science
AI-edited module sheet. Based on the TUMonline module description, edited for readability.Original in TUMonline

What it is about

In the colloquium you will learn central aspects of Games Engineering from different perspectives — Computer Science, economics, law, business and research and development — with direct relevance to industry. In the end you will be able to analyze the various facets of the games industry at a university level and you will be informed about current developments, trends and technologies in Games Engineering.

What you will be able to do

  • Understanding the professional perspectives in the games industry
  • Analyzing different aspects of Games Engineering
  • Knowledge of current developments and trends
  • Insights into the state of the art and technologies of Games Engineering

What the module consists of

  • RingvorlesungLectures with guest speakers from research and practice, presentation of different disciplines

Teaching method

  • Lectures with slidesUsed to impart professional perspectives through speakers from research and practice
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Official page in TUMonline · Details are not binding.