What it is about
You develop in interdisciplinary teams a game concept that discusses ethical and societal aspects of science and technology playfully. In the end you will be able to translate complex interrelationships into mechanics, narratives and game activities and present your work clearly.
What you will be able to do
- identify social dimensions of science and technology
- transfer complex relationships into game mechanics and narratives
- work in a goal-oriented manner in multidisciplinary teams
- promote exchange and communication between different roles and competences
- present work results concisely
- provide and receive professional feedback
What the module consists of
- Input/Introductionconveying social science perspectives on selected STEM topics and an introduction to game design elements
- Mentoring/Supervisionsupport from experts as well as mentors during concept development
- Group project workdevelopment of a playable concept, no programming required
- Presentationpresentation and discussion of the final concept in the course
Teaching method
- Lectures and expert inputsprovide theoretical foundations and stimuli on STEM topics and game design
- Group project workenables practical experimentation and teamwork to develop a game concept
- Mentoringsupports implementation and links fachliche with creative perspectives
- Course discussions and feedback roundsserve reflection and improvement of the concepts